NEW VEGAS NVSE INSTALL ZIP MODS
I have also tryed to install TTW and other mods direcly into FNV folder, but the outcome was the same.
Should it be empty, if TTW works properly? In-game console shows that NVSE and JIP LN work well (they display their versions correctly). log file in the game install folder every time I start a game, but it is empty. To clarify, I launched game both with and without overlay. As I can tell by FPS counter in Steam overlay, changes in fallout_custom.ini in MO2 do work (I have set iPresentInterval to 0). Then I tryed to use both default and profile-specific ini files to the same effect.Īs you said, I checked and double-checked all ini changes, and their contents is exactly the same as FAQ states. So I moved default location of that folder to a different hard drive, and FNV actually managed to change and save its ini files.ĭuring the installation of TTW it did not create a fallout_custom.ini under my account, but under administrator one, so I copyed all changes to both manually created fallout_custom.ini in Documents folder and fallout_custom.ini in MO2 profile folder. I had issues with ini files the first time I tryed to launch clean FNV, because Windows did not allow any application to access Documents folder, including FNV. So thanks in advence for any advice or thought on the matter!
I really loved playing TTW on my old laptop, and appreciated all the great effort the team has put into this project. Serching for information in the Internet did not bear any fruit. I have also tried to run game as admin, or install it under the admin account, rather then limited one.
NEW VEGAS NVSE INSTALL ZIP MOD
However, I did not change any mod configuration fily malually. To clarify, I have reinstalled Steam, FNV, TTW, and MO2 multuple times on different drives, launched game via nvse_loader.exe, but nothing helped. In conclusion, it seemed that NVSE loads some. TickFix and One Tweak worked fine, but MCM failed. log files NVSE started successfully, JIP LN too, but ttw_nvse.log was created, but ended up empty, so I concluded that it is something with ttw_nvse.dll.Īfter that I checked other NVSE plugins, all installed via MO2. It seems that ttw_nvse.dll did not work properly. After that F3 intro played, and the game started in Doc Mithell's house in Mojave.
NEW VEGAS NVSE INSTALL ZIP MOVIE
It was a TTW main menu screen, so it could not be a MO2 malfunction, as it successfully created virtual file system.Īfter choosing "New Game", FNV intro movie was played, then loading screen appeared. NVAC, however, allowed to load main menu. Using an advice from FAQ (checking for UI mods, or using UIO) did nothing. Game crashed after slides at the moment menu had to appear. Game started via MO2 using FalloutNV.exe, as FAQ states that FalloutNV.exe is patched to load NVSE automatically. 55.41) JIP LN plugin was installed via MO2. TTW was installed in a separate folder, updated to 3.2.1 and 3.2.2, then packed into zip archive, and installed via MO2. I have performed clean install of the operatirng system, FNV, F3, MO2, and TTW, following GamerPoets guide and the FAQ for v.